Roman factions can create Client States, either through the Diplomacy Screen or through the Subjugate post battle option when attacking the final settlement of a faction. This allows recruitment of different Auxiliary units depending on the local culture of the province it is built in. Romans are also the only Cultural Group to have a building whose exact function changes depending on where it is built, the Auxiliary barracks chain. Romans have access to the powerful Sewer chain of Sanitation buildings, which at high levels offer large bonuses to Public Order, Growth and Cultural Influence. This encourages province specialisation, where multiple complimentary buildings are constructed to make the most of the bonuses provided by those buildings. Roman buildings generally focus on one role, for example industrial income, or military recruitment or agriculture. Roman naval units are recruited from the Port, which has several branches. Because of this they lend themselves to ramming, boarding, artillery bombardment, ranged attacks and landings. Roman navies are the largest and most versatile in the game, with access to a large selection of vessels crewed by a wide variety of Roman and Auxiliary units. (For example spear armed Triarii > sword armed Veteran Legionaries > sword armed Evocati Cohort.) (For example Hastati > Legionaries > Legionary Cohort.) This can in some cases lead to units changing type. Roman factions in some campaigns can also upgrade certain units into more advanced versions once certain technologies have been researched. Roman factions may also levy units from their Client States. A small number of speciality units are recruited from other buildings, for example Gladiators from the Gladiator branch of the City Centre chain. Siege Weapons are recruited from the Siege Workshop. Roman land units are mainly recruited from the Field of Mars, which branches at Tier II to specialise in Roman units or Auxiliaries. Roman armies generally lend themselves to a variety of styles of play, due to their access to a large and varied roster of Auxiliary units to support their main Legionary units. Divided Roman Empire (Gallic Rome, Rome, Palmyra).Rome (Anthony's Rome, Lepidus' Rome, Octavian's Rome, Pompey's Rome).Roman Cultures and Factions Grand Campaign It also includes the Etruscan Tarchuna in Rise of the Republic, and Italic Samnites & Veneti in Rise of the Republic. The Roman Cultural Group consists of Rome herself in the Grand Campaign, Caesar in Gaul, Hannibal at the Gates and Rise of the Republic, as well as a number of splinter factions in the Roman Civil War themed Imperator Augustus (Octavian's Rome, Anthony's Rome, Lepidus' Rome and Pompey's Rome) and Empire Divided (Rome, Gallic Rome, Palmyra) campaigns. Please see specific Faction and Culture pages for details. Note that some factions within a Cultural Group may deviate from the standard template for that Cultural Group. These may be further influenced by the Culture, or even individual Faction. Access to specific additional recruitment options, such as Auxiliaries, Levying from Client States or Satrapies, or hybrid-Culture naval units.Some of the character skills and abilities that their characters can gain.The in game voices used by characters, units and on the diplomacy screen.The role women will play in their society, military and politics.Access to specific diplomacy options (Client States, Satrapies or Confederations.).The additional options available after successfully attacking a settlement (Loot, Sack, Subjugate, Liberate.).The settlement maps used in settlement battles.The general types of units and buildings it has access to.The Cultural Group a faction belongs to influences many aspects of the game, including: The Culture and Cultural Group of a Faction affect both campaign and battle gameplay, as well as the audio and visuals of that faction. In Rome 2 every Faction is part of a specific Culture, and each of those Cultures is part of one of four broad Cultural Groups. Overview: Factions, Cultures and Cultural Groups 1 Overview: Factions, Cultures and Cultural Groups.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |