![]() ![]() Some changes in the appearance of different items in your inventory. Some blocks have the correct textures after updating (pistons and other moving blocks). You can change the wooden blocks directions while placing. Different types of stone, like diorite and andesite, can’t be smelted into a smooth stone anymore. Diverse baby animals got some new animations during diverse actions.ĭiverse changes in blocks. Iron doors can’t be broken by the zombie. Some death and animations look naturally now. Pathfinding of a ravager was fixed so there won’t be any problems with it anymore. Some spawning logics, generations and algorithms were renewed and you’ll be able to check them now! Lots of new functions are now available, so if you’re a map creator – you have to test all of them with yourself. New interesting abilities in this interesting occupation. Lots of novelties for Map and addon makers. Some new behaviours of diverse messages, caused by different player’s actions. Activated TNT blocks won’t fall down under textures. Invisibility effect of diverse types of armour was removed. ![]() Armour Stands will now correctly show the armour on them. Skin Picker menu shows the correct order of diverse skins, which were chosen before. There’ll be any problems with the sounds of a furnace anymore. The info about using the Elytra and a Pumpkin to fly and protect yourself from the Enderman was updated. Leads can now be connected to diverse creatures in an appropriate way. The message after trying to load the previous version’s world is correct. Grass blocks grow with a correct speed now. Typing any text onto a sign won’t cause troubles. Graphics rendering won’t occur freezes and uncomfortable situations. ![]()
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